Well, thanks for the Coke I guess
They’ve managed to put the wrong buns on my burger before:
I have this dum game now.
Still in the rough phase.
Too many drawings are going into this thing, lol.
Will keep y’all posted! <:
I had a lot to get off my chest about producing animation on YouTube and why the system now works entirely against animators. If you have 8 minutes, I’d appreciate you hear me out on this one. While I might be fortunate enough to have Grumps to keep me afloat, there’s a lot of other channels that don’t have that same fortune. Give this a share around guys, this is a subject that not many people other than the content creators are aware about.
Take a few minutes out of your day and watch it. GREAT food for thought!
So many question have been coming in! I’ll try to answer a few,
but I can’t answer them all! D:
(Long post, I apologize)
Colored outlines are a thing I’ve been using for regular illustrations,
I’ve started applying it to animation recently.
I’m not the best at explaining things, so I’ll just guide you through the steps I took to animate HomerChu.
I start off roughly sketching out a animation:
Once I have that figured out, I start tracing over these.
In this case, I already know his skin is going to be yellow.
So I select dark yellow color and draw the outlines:
Once that’s all done, you simply color your frames.
Since there’s not a lot of different colors in this one,
here’s another example:
Hey fellow animator!
I use a Wacom Cintiq at home, but when I draw outside
somewhere I bring my latop and Wacom Intuos 3 along.
I’ve been using Macromedia Flash MX (2001) for the longest time.
Once in a while I use a higher version,
but personally I think MX has the better brush-tool.
The lines don’t break as easily like in any higher version of Flash.
So if you want nicer lines,
I suggest you find yourself a copy of Flash MX. Not Flash MX 2004!
It’s hard to find but worth it!
Would be silly to change a character’s design just because I’ve grown a beard. Who knows, i might not have it next year!
PS, I don’t smoke either.
I started working on that Pokemon Parody when Fun Dead was on that never ending pause. When it went back in production, I’ve tossed it on the side so I could finish the episode. Never really picked it back up,
maybe I’ll get back into it later.
We’ll see, there’s a lot of work waiting for me. D:
The easiest thing to do is to draw assets.
You draw certain mouths based on the sounds/words of the voice actor:
Once you have these drawn out, you have to listen carefuly to the voice
acting and place the mouths on the right sound in your timeline.
It’s pretty tedious work and it takes some practice ofcourse.
If this is your first time doing it, you could repeat the words yourself and check what kind of mouth shape you’re making.
Joe did all the video editing after I completed the animation.
I think he used Premiere and After Effects for that.
For the Launch Party video I used After Effects,
it allows you to import .swf files. So that was pretty easy to do.
I use half the size of Full HD, simply because my computer is kinda old and i can’t change my screen resolution to Full HD.
So I draw on 800x450 and later on use a SWF converter called Swivel to render it to Full HD (1920x1080).
PS. Swivel is the only SWF converter you will ever need!
Would love to!
Me and Joe were thinking about pitching it somewhere,
but it’s not all that easy.
It was just a silly joke about animating and writing Skeff.
The scene was very out of place, so that was scrapped pretty fast.
I was going to put that in the middle of the episode,
but then I realized Diwi’s video was already going in between the episode. Which is going to be the standard now, lol.
So yea, pointless scene, forget about it!
When I find the time (or money), I’ll animate a short with them! =)
I grew up on French and Belgium comics such as Gaston, Lucky Luke, Spirou, etc. Mainly ‘Dupuis’ comics.
So these french art styled characters were my favorite things to draw as a kid.
Later on I started watching loads of anime, and I always really like how structured the animation is in those.
So those are my two influences. It doesn’t show too much in Skeff or Eddsworld. But I have a set of characters here that I’ve had for years , but never been able to animate. (Link: 1, 2)
Hellz Yea! High five!
Yes I have! =) I’ve animated big parts of Fun Dead and Skeff in a Sushi restaurant. Animating in the same place can drive you insane.
Well, that’s enough for one day!
I’m not trying to ignore any of you guys, it’s just hard to keep up with all these questions coming in! I’ll try to answer more of these another day!
Thanks for all your questions!
Another Eddsworld USA drawing!